top of page
How IIF Supports Youth
Youth.png

Innovate2Elevate: STEMpreneurship Program for Grades 6-12:

We are passionate about inspiring the next generation of innovators and entrepreneurs. IIF has crafted an engaging program specifically designed for young learners. Our initiative aims to blend the analytical and problem-solving skills fostered by Science, Technology, Engineering, and Mathematics (STEM) with the creative, resilient spirit of entrepreneurship. This blend ensures that students are not just capable of devising technologically advanced solutions but are also empowered to bring these solutions to life in the real world, turning their visionary ideas into actionable projects that can make a difference.

20150708_141132.jpg

Growth Achievement Program (GAP): Zero to Hero

Equips youth and young adults (ages 13-30) with essential technology and entrepreneurship skills, ensuring they are prepared for future careers in the digital economy.  Program Focus Areas:

  • Software Development

  • AI, AR, and VR

  • Cybersecurity

  • Digital Design & Content Creation

  • Business & Entrepreneurship

  • Film & Development

 

Goals:

  • Bridge the digital divide and provide high-quality education to youth from diverse backgrounds.

  • Equip participants with technology skills that are in high demand in today's job market.

  • Foster innovation and cultivate the next generation of leaders in the technology sector.

22639533_137202010339399_3405247726663761920_n.jpg
22639533_137202010339399_3405247726663761920_n.jpg

Close The Achievement Gap (K12):

We provide schools, parents and organizations that have youth programs with additional resources. We prepare students for the high demands of their future academic and professional pursuits by providing a remote arena to improve their math, reading and writing literacy. We have also gamified learning to increase their educational knowledge in math, languages arts, science, and social studies. In addition to mentoring students, IIF engages and incentivizes students to take back control over their self-directed learning and set their own goals for prizes.

20150709_092457.jpg
bottom of page